Trusted by 100+ clients across the globe
Face AR SDK has:
- CocoaPods/Maven/NPM packages
- React Native and Flutter support
- Tracks and affects up to 9 faces on the screen
- Optimization for both high- and low-end devices
- Low CPU/GPU load and power consumption
- Low heating
- 14-day free trial (no card required)
Technical Requirements
Face AR SDK supports HTML5, iOS, Android, Windows, macOS, Unity, Flutter and React Native. It runs on iOS 13+ / Android 6.0+ devices with a 1280x720 camera (recommended) at min 30 FPS
Mobile
OpenGL ES 3.0+
Android 6.0, API level 23+
iOS 13+
Desktop
OpenGL 4.3+ (4.1+ for MacOS)
Windows 8.1+
MacOS 10.13+
Ubuntu 18.04+
VC++ 15+ runtime available
Web
WebGL 2.0+
Mobile: Chrome, FireFox, Safari, Samsung Browser.
Desktop: Chrome, FireFox, Safari.
Integrate AR features hassle-free
Why Banuba
- Pricing per platform, independent from MAU number
- Covers 97% of Apple smartphones and 80% of Android ones
- 1000+ effects in an asset store
- Web studio for making custom effects
- Offline mode
- AR cloud to store effects and decrease app size
Clients' Cases
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Yes, before purchasing a license you have a 14-days free trial period to validate the performance of our SDK.
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Our Face Filter SDK is supplied with a 3D rendering engine. It allows bringing the most diverse and realistic face filters, animation effects and 3D lens. The following graphical technologies are supported:
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3d modeling and animation
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Image-based lighting
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Physics-based rendering
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Animation billboards
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Morphing
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Physics
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High dynamic range imaging
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Video textures
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Multisample anti-aliasing
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Sprite animation
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LUT post-processing
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Yes. Our Unity Face AR extension brings Banuba’s 3D face tracking technology across multiple platforms and allows developers to create realistic and complex Unity face masks, augmented reality effects, and 3D objects.